﻿package frEngine.effectEditTool.temple
{

    public class ETempleType extends Object
    {
        public static const none:String = "none";
        public static const Role:String = "role";
        public static const Fight:String = "fight";
        public static const Fighted:String = "fighted";
        public static const Lighting:String = "lighting";
        public static const more:String = "more";

        public function ETempleType()
        {
            return;
        }// end function

    }
}
